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Graphic Processing Unit (GPU) Market Size, Developments Status, Trends and Leading Players Analysis, Forecast 2027

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The global Graphic Processing Unit (GPU) market size is expected to surpass around US$ 198.77 billion by 2027 and the market is expected to garner growth at a CAGR of 33.4% over the forecast period 2021 to 2027.

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Growth Factors

Increasing number of heavy graphic games contribute as the prime factor that drives the growth of the global GPU market. These heavy graphic games need high memory graphic cards, thus foster the marketgrowth for GPU. Rising adoption of portable computing devices that includes laptops, smartphones, and computers are also influencing the market growth. Increase in demand for animation based games for example FIFA & Need for Speed along with growth in adoption of virtual reality headsets anticipated to offer immense growth opportunities for the GPU market in the years to come. However, rise in mobile-based gaming platform and reducing demand for desktops expected to hinder the market growth.

Market Report Scope

Report Highlights Details
Market Size USD 198.77 Billion by 2027
Growth Rate CAGR of 33.4% from 2021 to 2027
Largest Market Asia Pacific
Fastest Growing Market North America
Base Year 2021
Forecast Period 2021 to 2027

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Market Overview

A recent study by Precedence Research on the Graphic Processing Unit (GPU) market offers a forecast for 2021 and 2027. The study analyzes crucial trends that are currently determining the growth of the Graphic Processing Unit (GPU) market. This report explicates on vital dynamics such as the drivers, restraints, and opportunities for key market players, along with key stakeholders as well as emerging players associated with the manufacturing of Graphic Processing Unit (GPU). The study also provides the dynamics that are responsible for influencing the future status of the Graphic Processing Unit (GPU) market over the forecast period.

A detailed assessment of the Graphic Processing Unit (GPU) market value chain analysis, business execution, and supply chain analysis across regional markets has been covered in the report. A list of prominent companies operating in the Graphic Processing Unit (GPU) market along with their product portfolio enhances the reliability of this comprehensive research study.

Report Highlights

• The Asia-Pacific dominates the global market attributed to the rising incorporation of IoT systems that demand efficient graphic computing systems
• Rest of the world anticipated to witnesses the highest growth rate in the upcoming years because of rise in disposable income, increasing purchasing capability of consumers
• The smartphone devices emerged as the dominating segment in the year 2019 and expected to maintain same trend over the forecast period due to significant demand of durable and less power consuming GPU
• The other devices segment anticipated to witness the highest growth during the upcoming years because of rising demand for small sized and efficient GPUs in other devices
• Based on type, the integrated GPU leads the global market because of wide application in portable electronic devices that include tablets, smartphones, laptops, wearable’s, and many others
• Hybrid GPUs predicted to register the highest growth over the analysis period as hybrid processors have capabilities of both dedicated and integrated GPU that flourishes its demand for graphics-intensive applications
• By industry vertical, IT & telecommunication holds prominent value share in the overall market owing to advent of new technologies such as IoT, Big Data, blockchain, AI, AR & VR, and many more.

Regional Snapshots

In 2019, the Asia Pacific market encountered the largest value share owing to rising penetration of Internet of Things (IoT) and other smart appliances in the region. Rising sale of computers, laptops, mobiles, tablets, and other electronic devices integrated with advanced features and capabilities generate need for high computing system that again foster the growth of the market.

In addition, high graphic computing systems are prominently used in the defense & intelligence industry to crack codes and fetch crucial information. This triggers investment from government for the development of integrated and hybrid graphic processing units to cater the requirement of defense & intelligence sector. Besides this, electronic device manufacturers incorporate advanced technologies such as AR & VR, AI, and IoT to enhance the consumer experience, this requires advanced graphic processors, thereby boost the growth of the market.

OBJECTIVES OF THE STUDY

  • To analyze and forecast the electric motor market, in terms of value and volume
  • To provide information about the key factors influencing the growth of the market (drivers, restraints, opportunities, and challenges)
  • To define, segment, and project the size of the global electric motor market on the product type, end-use and other segments
  • To project the size of the market, with respect to five main regions, namely, North America, Europe, Asia Pacific (APAC), the Middle East & Africa, and South America, with their key countries
  • To strategically analyze micro markets with respect to individual growth trends, growth prospects, and their contribution to the total market
  • To analyze opportunities in the market for stakeholders and provide a competitive landscape of the market leaders
  • To strategically profile key players and comprehensively analyze their core competencies
  • To track and analyze research & development (R&D) and competitive developments such as joint ventures, mergers & acquisitions, and new product developments in the electric motor market

Research Methodology

  • Market estimate for 2020
  • Average selling price (ASP) per region for specific product type
  • Filtrations and assortment of gathered data, to estimate the base year (2021) market size for the country
  • Gathering data from company websites, annual reports, white papers, financial reports, broker reports, investor presentations, and SEC filings
  • National government documents, statistical databases
  • News articles, press releases, and webcasts specific to companies operating in the market
  • Country wise analysis through internal and external proprietary databases, and relevant patent and regulatory databases
  • Determination of market penetration by country

Major Players Covered in this Report

The updated market research report on electric motor market allows the buyers and manufacturers to stay updated with the current market trends, ongoing happenings, and a clear picture on the market scenario. List of key players included in the research report will help the market vendors to know their market position and plan more operational strategies to gain topmost position among other players. The report offers crucial company information on each market player, such as company profile, financial information, and recently adopted growth strategies. This will help other existing players and the new entrants to plan strategies and establish their presence in the market.

Major manufacturers & their revenues, percentage splits, market shares, growth rates and breakdowns of the product markets are determined through secondary sources and verified through the primary sources.

  • Company Overview
  • Company Market Share/Positioning Analysis
  • Product Offerings
  • Financial Performance
  • Recent Initiatives
  • Key Strategies Adopted by Players
  • Vendor Landscape
  • List of Suppliers
  • List of Buyers

Major key players operating in the market are

  • Intel Corporation
  • IBM Corporation
  • Samsung Electronics Co., Ltd.
  • NVIDIA Corporation
  • Siemens AG
  • Advanced Micro Devices, Inc.
  • Qualcomm Incorporated
  • Google, Inc
  • Dassault Systems, Inc.
  • Sony Corporation

Segments Covered in the Report

By Device

  • Tablet
  • Television
  • Computer
  • Gaming Console
  • Smartphone
  • Others

By Type

  • Integrated
  • Dedicated
  • Hybrid

By Industry Vertical

  • IT & Telecommunication
  • Electronics
  • Media & Entertainment
  • Defense & Intelligence
  • Others

By Regional Outlook

  • North America
    • U.S.
    • Canada
  • Europe
    • U.K.
    • Germany
    • France
  • Asia Pacific
    • China
    • India
    • Japan
    • South Korea
  • Rest of the World

Why should you invest in this report?

If you are aiming to enter the global Graphic Processing Unit (GPU) market, this report is a comprehensive guide that provides crystal clear insights into this niche market. All the major application areas for Graphic Processing Unit (GPU) are covered in this report and information is given on the important regions of the world where this market is likely to boom during the forecast period of 2021-2027, so that you can plan your strategies to enter this market accordingly. Besides, through this report, you can have a complete grasp of the level of competition you will be facing in this hugely competitive market and if you are an established player in this market already, this report will help you gauge the strategies that your competitors have adopted to stay as market leaders in this market. For new entrants to this market, the voluminous data provided in this report is invaluable.

TABLE OF CONTENT

Chapter 1. Introduction

1.1. Research Objective
1.2. Scope of the Study
1.3. Definition

Chapter 2. Research Methodology

2.1. Research Approach
2.2. Data Sources
2.3. Assumptions & Limitations

Chapter 3. Executive Summary

3.1. Market Snapshot

Chapter 4. Market Variables and Scope

4.1. Introduction
4.2. Market Classification and Scope
4.3. Industry Value Chain Analysis
4.3.1. Raw Material Procurement Analysis
4.3.2. Sales and Distribution Channel Analysis
4.3.3. Downstream Buyer Analysis

Chapter 5. Market Dynamics Analysis and Trends

5.1. Market Dynamics
5.1.1. Market Drivers
5.1.2. Market Restraints
5.1.3. Market Opportunities
5.2. Porter’s Five Forces Analysis
5.2.1. Bargaining power of suppliers
5.2.2. Bargaining power of buyers
5.2.3. Threat of substitute
5.2.4. Threat of new entrants
5.2.5. Degree of competition

Chapter 6. Competitive Landscape

6.1.1. Company Market Share/Positioning Analysis
6.1.2. Key Strategies Adopted by Players
6.1.3. Vendor Landscape
6.1.3.1. List of Suppliers
6.1.3.2. List of Buyers

Chapter 7. Global Graphic Processing Unit Market, By Device

7.1. Graphic Processing Unit Market, by Device Type, 2020-2027
7.1.1. Tablet
7.1.1.1. Market Revenue and Forecast (2016-2027)
7.1.2. Television
7.1.2.1. Market Revenue and Forecast (2016-2027)
7.1.3. Computer
7.1.3.1. Market Revenue and Forecast (2016-2027)
7.1.4. Gaming Console
7.1.4.1. Market Revenue and Forecast (2016-2027)
7.1.5. Smartphone
7.1.5.1. Market Revenue and Forecast (2016-2027)
7.1.6. Others
7.1.6.1. Market Revenue and Forecast (2016-2027)

Chapter 8. Global Graphic Processing Unit Market, By Type

8.1. Graphic Processing Unit Market, by Type, 2020-2027
8.1.1. Integrated
8.1.1.1. Market Revenue and Forecast (2016-2027)
8.1.2. Dedicated
8.1.2.1. Market Revenue and Forecast (2016-2027)
8.1.3. Hybrid
8.1.3.1. Market Revenue and Forecast (2016-2027)

Chapter 9. Global Graphic Processing Unit Market, By Industry Vertical

9.1. Graphic Processing Unit Market, by Industry Vertical, 2020-2027
9.1.1. IT & Telecommunication
9.1.1.1. Market Revenue and Forecast (2016-2027)
9.1.2. Electronics
9.1.2.1. Market Revenue and Forecast (2016-2027)
9.1.3. Media & Entertainment
9.1.3.1. Market Revenue and Forecast (2016-2027)
9.1.4. Defense & Intelligence
9.1.4.1. Market Revenue and Forecast (2016-2027)
9.1.5. Others
9.1.5.1. Market Revenue and Forecast (2016-2027)

Chapter 10. Global Graphic Processing Unit Market, Regional Estimates and Trend Forecast

10.1. North America
10.1.1. Market Revenue and Forecast, by Device (2016-2027)
10.1.2. Market Revenue and Forecast, by Type (2016-2027)
10.1.3. Market Revenue and Forecast, by Industry Vertical (2016-2027)
10.1.4. U.S.
10.1.4.1. Market Revenue and Forecast, by Device (2016-2027)
10.1.4.2. Market Revenue and Forecast, by Type (2016-2027)
10.1.4.3. Market Revenue and Forecast, by Industry Vertical (2016-2027)
10.1.5. Rest of North America
10.1.5.1. Market Revenue and Forecast, by Device (2016-2027)
10.1.5.2. Market Revenue and Forecast, by Type (2016-2027)
10.1.5.3. Market Revenue and Forecast, by Industry Vertical (2016-2027)
10.2. Europe
10.2.1. Market Revenue and Forecast, by Device (2016-2027)
10.2.2. Market Revenue and Forecast, by Type (2016-2027)
10.2.3. Market Revenue and Forecast, by Industry Vertical (2016-2027)
10.2.4. UK
10.2.4.1. Market Revenue and Forecast, by Device (2016-2027)
10.2.4.2. Market Revenue and Forecast, by Type (2016-2027)
10.2.4.3. Market Revenue and Forecast, by Industry Vertical (2016-2027)
10.2.5. Germany
10.2.5.1. Market Revenue and Forecast, by Device (2016-2027)
10.2.5.2. Market Revenue and Forecast, by Type (2016-2027)
10.2.5.3. Market Revenue and Forecast, by Industry Vertical (2016-2027)
10.2.6. France
10.2.6.1. Market Revenue and Forecast, by Device (2016-2027)
10.2.6.2. Market Revenue and Forecast, by Type (2016-2027)
10.2.6.3. Market Revenue and Forecast, by Industry Vertical (2016-2027)
10.2.7. Rest of Europe
10.2.7.1. Market Revenue and Forecast, by Device (2016-2027)
10.2.7.2. Market Revenue and Forecast, by Type (2016-2027)
10.2.7.3. Market Revenue and Forecast, by Industry Vertical (2016-2027)
10.3. APAC
10.3.1. Market Revenue and Forecast, by Device (2016-2027)
10.3.2. Market Revenue and Forecast, by Type (2016-2027)
10.3.3. Market Revenue and Forecast, by Industry Vertical (2016-2027)
10.3.4. India
10.3.4.1. Market Revenue and Forecast, by Device (2016-2027)
10.3.4.2. Market Revenue and Forecast, by Type (2016-2027)
10.3.4.3. Market Revenue and Forecast, by Industry Vertical (2016-2027)
10.3.5. China
10.3.5.1. Market Revenue and Forecast, by Device (2016-2027)
10.3.5.2. Market Revenue and Forecast, by Type (2016-2027)
10.3.5.3. Market Revenue and Forecast, by Industry Vertical (2016-2027)
10.3.6. Japan
10.3.6.1. Market Revenue and Forecast, by Device (2016-2027)
10.3.6.2. Market Revenue and Forecast, by Type (2016-2027)
10.3.6.3. Market Revenue and Forecast, by Industry Vertical (2016-2027)
10.3.7. Rest of APAC
10.3.7.1. Market Revenue and Forecast, by Device (2016-2027)
10.3.7.2. Market Revenue and Forecast, by Type (2016-2027)
10.3.7.3. Market Revenue and Forecast, by Industry Vertical (2016-2027)
10.4. MEA
10.4.1. Market Revenue and Forecast, by Device (2016-2027)
10.4.2. Market Revenue and Forecast, by Type (2016-2027)
10.4.3. Market Revenue and Forecast, by Industry Vertical (2016-2027)
10.4.4. GCC
10.4.4.1. Market Revenue and Forecast, by Device (2016-2027)
10.4.4.2. Market Revenue and Forecast, by Type (2016-2027)
10.4.4.3. Market Revenue and Forecast, by Industry Vertical (2016-2027)
10.4.5. North Africa
10.4.5.1. Market Revenue and Forecast, by Device (2016-2027)
10.4.5.2. Market Revenue and Forecast, by Type (2016-2027)
10.4.5.3. Market Revenue and Forecast, by Industry Vertical (2016-2027)
10.4.6. South Africa
10.4.6.1. Market Revenue and Forecast, by Device (2016-2027)
10.4.6.2. Market Revenue and Forecast, by Type (2016-2027)
10.4.6.3. Market Revenue and Forecast, by Industry Vertical (2016-2027)
10.4.7. Rest of MEA
10.4.7.1. Market Revenue and Forecast, by Device (2016-2027)
10.4.7.2. Market Revenue and Forecast, by Type (2016-2027)
10.4.7.3. Market Revenue and Forecast, by Industry Vertical (2016-2027)
10.5. Latin America
10.5.1. Market Revenue and Forecast, by Device (2016-2027)
10.5.2. Market Revenue and Forecast, by Type (2016-2027)
10.5.3. Market Revenue and Forecast, by Industry Vertical (2016-2027)
10.5.4. Brazil
10.5.4.1. Market Revenue and Forecast, by Device (2016-2027)
10.5.4.2. Market Revenue and Forecast, by Type (2016-2027)
10.5.4.3. Market Revenue and Forecast, by Industry Vertical (2016-2027)
10.5.5. Rest of LATAM
10.5.5.1. Market Revenue and Forecast, by Device (2016-2027)
10.5.5.2. Market Revenue and Forecast, by Type (2016-2027)
10.5.5.3. Market Revenue and Forecast, by Industry Vertical (2016-2027)

Chapter 11. Company Profiles

11.1. Intel Corporation
11.1.1. Company Overview
11.1.2. Product Offerings
11.1.3. Financial Performance
11.1.4. Recent Initiatives
11.2. IBM Corporation
11.2.1. Company Overview
11.2.2. Product Offerings
11.2.3. Financial Performance
11.2.4. Recent Initiatives
11.3. Samsung Electronics Co., Ltd.
11.3.1. Company Overview
11.3.2. Product Offerings
11.3.3. Financial Performance
11.3.4. Recent Initiatives
11.4. NVIDIA Corporation
11.4.1. Company Overview
11.4.2. Product Offerings
11.4.3. Financial Performance
11.4.4. Recent Initiatives
11.5. Siemens AG
11.5.1. Company Overview
11.5.2. Product Offerings
11.5.3. Financial Performance
11.5.4. Recent Initiatives
11.6. Advanced Micro Devices, Inc.
11.6.1. Company Overview
11.6.2. Product Offerings
11.6.3. Financial Performance
11.6.4. Recent Initiatives
11.7. Qualcomm Incorporated
11.7.1. Company Overview
11.7.2. Product Offerings
11.7.3. Financial Performance
11.7.4. Recent Initiatives
11.8. Google, Inc
11.8.1. Company Overview
11.8.2. Product Offerings
11.8.3. Financial Performance
11.8.4. Recent Initiatives
11.9. Dassault Systems, Inc.
11.9.1. Company Overview
11.9.2. Product Offerings
11.9.3. Financial Performance
11.9.4. Recent Initiatives
11.10. Sony Corporation
11.10.1. Company Overview
11.10.2. Product Offerings
11.10.3. Financial Performance
11.10.4. Recent Initiatives

Chapter 12. Research Methodology

12.1. Primary Research
12.2. Secondary Research
12.3. Assumptions

Chapter 13. Appendix

13.1. About Us
13.2. Glossary of Terms

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