March 28, 2024

Metaverse Market to Rising 50.74 Percent till 2030

The metaverse market is surging, with an overall revenue growth expectation of hundreds of billions of dollars within the next eight years. The market is expected to grow to US$ 1,607.12 billion by 2030, more than double the US$ 40 billion valuations in 2021. The global Metaverse market is estimated to witness substantial growth due to the rising focus on converging digital and physical worlds operating on the internet.

Metaverse Market Size 2022 to 2030
The global Metaverse market is estimated to witness a substantial growth during the forecast period, majorly due to the rising focus on converging digital and physical worlds operating the internet.

Metaverse Market Report Scope

Report CoverageDetails
Market Size by 2030USD 1,607.12 Billion
Growth Rate from 2022 to 2030CAGR of 50.74%
Largest MarketNorth America
Fastest Growing RegionAsia Pacific
Base Year2021
Forecast Period2022 to 2030
Segments CoveredComponents, Offering’s, Platform, Technology, Application, End User, Geography

Metaverse Market Report Highlights

  • By component, the market is segmented into hardware and software. The hardware segment had larger revenue till the year 2021 and this segment is expected to drive the market during the forecast period. Due to the advancements in augmented reality and virtual reality technologies the hardware segment is expected to grow. The software segment provides programming engines and asset creation tools. Rising interest in online gaming is creating more realistic environments in games which are supporting the revenue growth of the hardware and the software segments.
  • By platform, the desktop segment is expected to have significantly larger revenue share during the forecast period. The developments in both consumer and the enterprise spaces are expected to boost the revenue growth of this segment. There are many devices that work well when in conjunction with a powerful desktop computer when it comes to processing and graphics capabilities. Apart from the desktop segment the mobile segment will also register a steady growth during the forecast. Smartphone is the only device available across many developing nations and therefore this segment is expected to grow during the forecast period.

Metaverse Market Regional Snapshots

North America is estimated to register a drastic growth during the forecast period as a result of the functioning of major industries like Facebook Inc. which is now meta. The various research hubs and centers in the sector have been working to expand the scope of meta verse.

The market size for the Asia-Pacific region is estimated to be extensive too, which is ascribed to steady economic advancements and increasing shift to digitization across various nations such as India and China. Technological advancements for the Asia-Pacific region, have been considerably fast and more supported by startups, tech giants, and government departments in the region.

Europe is foreseen to expand with the highest CAGR during the forecast period. This is primarily ascribed to the rising number of consumers across social media platforms and gaming sector. The European market is driven by the increasing online gaming industry throughout major European countries such as the U.K., Germany, France, Italy and others.

Metaverse Market Dynamics

Drivers

As their powers and complexity increase digital twins such as digital and physical worlds increase. Moreover, realizing their full potential may facilitate system and data integration throughout whole business ecosystems. This permits users to interact virtually, take sensor data and simulate situations, clearly grasp scenarios, forecast consequences, and issue demands to change the real environment. It can depict a new product’s technical outline and coordinates or show all subparts and their applications in the larger supply chain, from the table to the end user.

It initiates new production methods and gathers data to encourage better judgments and predictions, which may support in the automation of complicated chemical and biological procedures. However, this technology serves as a connection between the real and online worlds. The metaverse is a group of interconnected online realms in which physical, augmented, and virtual realities interact. Users can connect with their friends, purchase goods, work, travel, and services, and attend functions.

Also Read: Insulation Materials Market Size, Trends and FY 2030

Restraints

Cyber-based threats on the metaverse is a primary concern . Cyber frauds have been a topic for concern in the market for the metaverse sector. A cyber fraud is a criminal act that leads to software breaches, loss of essential data and, decreasing system efficacy. Some illustrations of cyber attacks involve data interruptions and illegal commands. Cyberattacks leads to system failure, which makes the metaverse to malfunction.

Opportunities

Artificial intelligence is overtaking the human-robot difference. In numerous ways, AI will enhance the Metaverse. AI technology can assist in the creation of Metaverse elements along with people, buildings, character routines, landscape and other assets. Augmented reality, machine learning, blockchain technology, virtual reality and artificial intelligence are all included in the Metaverse. The Metaverse will enhance everyday life in ways that games do not, promoting new ways to buy goods and services, connect with family and cooperate with coworkers.

Challenges

Due to cyber attacks in the past many major companies have incurred heavy losses. Lack of awareness also hampers the growth of the market. The formation of rules and regulations by the government in the metaverse market may hinder the growth of this market.

Recent Developments

  • Unreal Engine, which is a tool of Epic’s three dimensional creation will combine with Spire’s animation pipeline to provide a metaverse experience and will help to alter its present character assets and worlds into metaverse for future development. This took pace in February 2022.

Metaverse Market Key Players

  • Meta (Facebook,Inc.)
  • Tencent holdings Ltd
  • Roblox corporation
  • Nvidia corporation
  • NetEase, Inc.

Segments covered in the report

By Components

  • Software
    • Asset Creation Tools
    • Programming Engines
  • Hardware
    • Displays
    • eXtended Reality (XR) Hardware
      • Haptic Sensors & Devices
      • Smart Glasses
      • Omni Treadmills
    • AR/VR Headsets
    • Others

By Platform

  • Mobile
  • Desktop

By Offering’s

  • Avatars
  • Virtual platforms
  • Asset marketplace
  • Financial services

By Technology

  • Virtual reality and augmented reality
  • Blockchain

By Application

  • Aircraft maintenance
  • Gaming
  • Online shopping
  • Social media
  • Virtual runway shows
  • Content creation
  • Others

By End User

  • Media and Entertainment
  • BFSI
  • Retail
  • Aerospace and defense
  • Education
  • Automotive
  • Others

By Geography

  • North America
    • U.S.
    • Canada
  • Europe
    • U.K.
    • Germany
    • France
  • Asia-Pacific
    • China
    • India
    • Japan
    • South Korea
    • Malaysia
    • Philippines
  • Latin America
    • Brazil
    • Rest of Latin America
  • Middle East & Africa (MEA)
    • GCC
    • North Africa
    • South Africa
    • Rest of the Middle East & Africa

Buy this Premium Research Report@ https://www.precedenceresearch.com/checkout/1781

You can place an order or ask any questions, please feel free to contact at sales@precedenceresearch.com  | +1 9197 992 333

Frequently Asked Questions

[sc_fs_multi_faq headline-0=”h3″ question-0=”Who are the major players operating in the metaverse market?” answer-0=”The major players operating in the metaverse market are Meta (Facebook,Inc.), Tencent holdings Ltd, Roblox corporation, Nvidia corporation, and NetEase, Inc. ” image-0=”” headline-1=”h3″ question-1=”What is the current size of metaverse market?” answer-1=”The global metaverse market was reached at USD 40 billion in 2021 and it is anticipated to rake around USD 1,607.12 billion by 2030. ” image-1=”” headline-2=”h3″ question-2=”What will be the CAGR of global metaverse market?” answer-2=”The global metaverse market growth is projected to reach at a CAGR of 50.74% over the forecast period 2022 to 2030. ” image-2=”” headline-3=”h3″ question-3=”Which are the driving factors of the metaverse market?” answer-3=”The global Metaverse market is estimated to witness a substantial growth due to the rising focus on converging digital and physical worlds operating the internet.” image-3=”” headline-4=”h3″ question-4=”Which region will lead the global metaverse market?” answer-4=”North America region will lead the global metaverse market over the forecast period 2022 to 2030? ” image-4=”” count=”5″ html=”true” css_class=””]

Precedence Research

Precedence Research is a worldwide market research and consulting organization. We give unmatched nature of offering to our customers present all around the globe across industry verticals. Precedence Research has expertise in giving deep-dive market insight along with market intelligence to our customers spread crosswise over various undertakings.

View all posts by Precedence Research →