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Sports Online Live Video Streaming Market Size & Share Report, 2022-2030

The global sports online live video streaming market size is expected to be worth around US$ 90,338.11 Million by 2030, according to a new report by Vision Research Reports.

The global sports online live video streaming market size was valued at US$  19,119.35 million in 2020 and is anticipated to grow at a CAGR of 22.6% during forecast period 2021 to 2030.

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Report Coverage

Report Scope Details
Market Size US$ 90,338.11 Million by 2030
Growth Rate CAGR of 22.6% From 2021 to 2030
Base Year 2021
Forecast Period 2021 to 2030
Segments Covered Product, Application
Regional Scope North America, Europe, Asia Pacific, Latin America, Middle East & Africa
Companies Mentioned LiveTV, AT&T TV, Hulu + Live TV, Stream2watch, WatchESPN, FreeStreamsLive, Philo, DAZN US, Sling TV, FuboTV, FloSports, and BoxCast.

Growth Factors

The growing interest among individuals related to sports is the key factor driving the market. The high-quality broadband and the increase in multi-platform and devices connected services are the other factors expanding the growth of the global sports online live video streaming market. Moreover, the direct to consumer services associated with live streaming from the leagues, clubs, and broadcast is further anticipated to grow the demand for the market. The Global Sports Online Live Video Streaming Market report provides a holistic evaluation of the market.

By Product Analysis

Based on Product, the market is bifurcated into Football Live Streaming, Basketball Live Streaming, Baseball Live Streaming, Tennis Live Streaming, Cricket Live Streaming, and Others. Football Live Streaming accounted for the largest market share in 2020. The segment growth is driven by the increasing popularity of the sport along with the presence of several associations and leagues investing in the sport.

By Application Analysis

On the basis of Application, the Global Sports Online Live Video Streaming Market has been segmented into TV, Mobile Phone, and Other. TV accounted for the largest market share in 2020. Television live streaming has slowly garnered popularity among the consumer.

By Regional Analysis

On the basis of regional analysis, the Global Sports Online Live Video Streaming Market is classified into Europe, North America, Asia-Pacific, and RoW. North America is expected to hold the largest market share of the Sports Online Live Video Streaming over the forecast period followed by Europe. The market growth in the region can be attributed to sports popularity, high internet penetration along consumer inclination towards digital platforms. 

Key Players

LiveTV, AT&T TV, Hulu + Live TV, Stream2watch, WatchESPN, FreeStreamsLive, Philo, DAZN US, Sling TV, FuboTV, FloSports, and BoxCast.

Market Segmentation

  • By Product
    • Basketball Live Streaming
    • Football Live StreamingKa- band
    • Baseball Live Streaming
    • Tennis Live Streaming
    • Cricket Live Streaming
    • Others
  • By Application
    • TV
    • Internet
    • Mobile Phone
  • By Regional
    • North America
      • The U.S.
      • Canada
    • Europe
      • Germany
      • The U.K.
      • Iceland
    • Asia Pacific
      • Australia & New Zealand
      • India
      • Japan
      • Southeast Asia
    • Latin America
      • Brazil
      • Colombia
    • Middle East & Africa

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Reasons to Purchase this Report:

– Market segmentation analysis including qualitative and quantitative research incorporating the impact of economic and policy aspects
– Regional and country level analysis integrating the demand and supply forces that are influencing the growth of the market.
– Market value USD Million and volume Units Million data for each segment and sub-segment
– Competitive landscape involving the market share of major players, along with the new projects and strategies adopted by players in the past five years
– Comprehensive company profiles covering the product offerings, key financial information, recent developments, SWOT analysis, and strategies employed by the major market players

Table of Contents

Chapter 1.  Introduction

1.1.  Research Objective

1.2.  Scope of the Study

1.3.  Definition

Chapter 2.  Research Methodology

2.1.  Research Approach

2.2.  Data Sources

2.3.  Assumptions & Limitations

Chapter 3.  Executive Summary

3.1.  Market Snapshot

Chapter 4.  Market Variables and Scope

4.1.  Introduction

4.2.  Market Classification and Scope

4.3.  Industry Value Chain Analysis

4.3.1.    Raw Material Procurement Analysis

4.3.2.    Sales and Distribution Channel Analysis

4.3.3.    Downstream Buyer Analysis

Chapter 5.  Market Dynamics Analysis and Trends

5.1.  Market Dynamics

5.1.1.    Market Drivers

5.1.2.    Market Restraints

5.1.3.    Market Opportunities

5.2.  Porter’s Five Forces Analysis

5.2.1.    Bargaining power of suppliers

5.2.2.    Bargaining power of buyers

5.2.3.    Threat of substitute

5.2.4.    Threat of new entrants

5.2.5.    Degree of competition

Chapter 6.  Competitive Landscape

6.1.1.    Company Market Share/Positioning Analysis

6.1.2.    Key Strategies Adopted by Players

6.1.3.    Vendor Landscape

6.1.3.1.        List of Suppliers

6.1.3.2.        List of Buyers

Chapter 7.  Global Sports Online Live Video Streaming Market, By Product

7.1.  Sports Online Live Video Streaming Market, by Product, 2021-2030

7.1.1.    Basketball Live Streaming

7.1.1.1.        Market Revenue and Forecast (2017-2030)

7.1.2.    Football Live StreamingKa- band

7.1.2.1.        Market Revenue and Forecast (2017-2030)

7.1.3.    Baseball Live Streaming

7.1.3.1.        Market Revenue and Forecast (2017-2030)

7.1.4.    Tennis Live Streaming

7.1.4.1.        Market Revenue and Forecast (2017-2030)

7.1.5.    Cricket Live Streaming

7.1.5.1.        Market Revenue and Forecast (2017-2030)

7.1.6.    Others

7.1.6.1.        Market Revenue and Forecast (2017-2030)

Chapter 8.  Global Sports Online Live Video Streaming Market, By Application

8.1.  Sports Online Live Video Streaming Market, by Application, 2021-2030

8.1.1.    TV

8.1.1.1.        Market Revenue and Forecast (2017-2030)

8.1.2.    Internet

8.1.2.1.        Market Revenue and Forecast (2017-2030)

8.1.3.    Mobile Phone

8.1.3.1.        Market Revenue and Forecast (2017-2030)

Chapter 9.  Global Sports Online Live Video Streaming Market, Regional Estimates and Trend Forecast

9.1.  North America

9.1.1.    Market Revenue and Forecast, by Product (2017-2030)

9.1.2.    Market Revenue and Forecast, by Application (2017-2030)

9.1.3.    U.S.

9.1.3.1.        Market Revenue and Forecast, by Product (2017-2030)

9.1.3.2.        Market Revenue and Forecast, by Application (2017-2030)

9.1.4.    Rest of North America

9.1.4.1.        Market Revenue and Forecast, by Product (2017-2030)

9.1.4.2.        Market Revenue and Forecast, by Application (2017-2030)

9.2.  Europe

9.2.1.    Market Revenue and Forecast, by Product (2017-2030)

9.2.2.    Market Revenue and Forecast, by Application (2017-2030)

9.2.3.    UK

9.2.3.1.        Market Revenue and Forecast, by Product (2017-2030)

9.2.3.2.        Market Revenue and Forecast, by Application (2017-2030)

9.2.4.    Germany

9.2.4.1.        Market Revenue and Forecast, by Product (2017-2030)

9.2.4.2.        Market Revenue and Forecast, by Application (2017-2030)

9.2.5.    France

9.2.5.1.        Market Revenue and Forecast, by Product (2017-2030)

9.2.5.2.        Market Revenue and Forecast, by Application (2017-2030)

9.2.6.    Rest of Europe

9.2.6.1.        Market Revenue and Forecast, by Product (2017-2030)

9.2.6.2.        Market Revenue and Forecast, by Application (2017-2030)

9.3.  APAC

9.3.1.    Market Revenue and Forecast, by Product (2017-2030)

9.3.2.    Market Revenue and Forecast, by Application (2017-2030)

9.3.3.    India

9.3.3.1.        Market Revenue and Forecast, by Product (2017-2030)

9.3.3.2.        Market Revenue and Forecast, by Application (2017-2030)

9.3.4.    China

9.3.4.1.        Market Revenue and Forecast, by Product (2017-2030)

9.3.4.2.        Market Revenue and Forecast, by Application (2017-2030)

9.3.5.    Japan

9.3.5.1.        Market Revenue and Forecast, by Product (2017-2030)

9.3.5.2.        Market Revenue and Forecast, by Application (2017-2030)

9.3.6.    Rest of APAC

9.3.6.1.        Market Revenue and Forecast, by Product (2017-2030)

9.3.6.2.        Market Revenue and Forecast, by Application (2017-2030)

9.4.  MEA

9.4.1.    Market Revenue and Forecast, by Product (2017-2030)

9.4.2.    Market Revenue and Forecast, by Application (2017-2030)

9.4.3.    GCC

9.4.3.1.        Market Revenue and Forecast, by Product (2017-2030)

9.4.3.2.        Market Revenue and Forecast, by Application (2017-2030)

9.4.4.    North Africa

9.4.4.1.        Market Revenue and Forecast, by Product (2017-2030)

9.4.4.2.        Market Revenue and Forecast, by Application (2017-2030)

9.4.5.    South Africa

9.4.5.1.        Market Revenue and Forecast, by Product (2017-2030)

9.4.5.2.        Market Revenue and Forecast, by Application (2017-2030)

9.4.6.    Rest of MEA

9.4.6.1.        Market Revenue and Forecast, by Product (2017-2030)

9.4.6.2.        Market Revenue and Forecast, by Application (2017-2030)

9.5.  Latin America

9.5.1.    Market Revenue and Forecast, by Product (2017-2030)

9.5.2.    Market Revenue and Forecast, by Application (2017-2030)

9.5.3.    Brazil

9.5.3.1.        Market Revenue and Forecast, by Product (2017-2030)

9.5.3.2.        Market Revenue and Forecast, by Application (2017-2030)

9.5.4.    Rest of LATAM

9.5.4.1.        Market Revenue and Forecast, by Product (2017-2030)

9.5.4.2.        Market Revenue and Forecast, by Application (2017-2030)

Chapter 10.  Company Profiles

10.1.              LiveTV

10.1.1.  Company Overview

10.1.2.  Product Offerings

10.1.3.  Financial Performance

10.1.4.  Recent Initiatives

10.2.              AT&T TV

10.2.1.  Company Overview

10.2.2.  Product Offerings

10.2.3.  Financial Performance

10.2.4.  Recent Initiatives

10.3.              Hulu + Live TV,

10.3.1.  Company Overview

10.3.2.  Product Offerings

10.3.3.  Financial Performance

10.3.4.  Recent Initiatives

10.4.              Stream2watch

10.4.1.  Company Overview

10.4.2.  Product Offerings

10.4.3.  Financial Performance

10.4.4.  Recent Initiatives

10.5.              WatchESPN

10.5.1.  Company Overview

10.5.2.  Product Offerings

10.5.3.  Financial Performance

10.5.4.  Recent Initiatives

10.6.              FreeStreamsLive

10.6.1.  Company Overview

10.6.2.  Product Offerings

10.6.3.  Financial Performance

10.6.4.  Recent Initiatives

10.7.              Philo

10.7.1.  Company Overview

10.7.2.  Product Offerings

10.7.3.  Financial Performance

10.7.4.  Recent Initiatives

10.8.              DAZN US

10.8.1.  Company Overview

10.8.2.  Product Offerings

10.8.3.  Financial Performance

10.8.4.  Recent Initiatives

10.9.              Sling TV

10.9.1.  Company Overview

10.9.2.  Product Offerings

10.9.3.  Financial Performance

10.9.4.  Recent Initiatives

10.10.           FuboTV

10.10.1.               Company Overview

10.10.2.               Product Offerings

10.10.3.               Financial Performance

10.10.4.               Recent Initiatives

10.11.           FloSports

10.11.1.               Company Overview

10.11.2.               Product Offerings

10.11.3.               Financial Performance

10.11.4.               Recent Initiatives

Chapter 11.  Research Methodology

11.1.              Primary Research

11.2.              Secondary Research

11.3.              Assumptions

Chapter 12.  Appendix

12.1.              About Us

Glossary of Terms

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