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Webcam Market is Anticipated to Grow US$ 24.01 Bn By 2030

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The global Webcam market is expected to grow at a CAGR of around 17.9% over the forecast period 2021 to 2030 and expected to reach the market value of around US$ 24.01billion by 2030.

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Growth Factors

Factors such as the rising concern regarding security and surveillance, increasing emphasis on virtual meetings across the commercial sector, and continuous product innovations are expected to support the growth of the market.

The growing demand for real-time monitoring devices in residential locations, commercial and logistics security, and video conferencing is expected to drive market growth over the forecast period. Webcams are also seeing significant demand among temporary surveillance appliance manufacturers to record anti-social behavior, vandalism, fly-tipping, and detect criminals misusing public property. Webcams are video cameras used to capture real-time images or videos in the form of analog or digital signals. Present-day products are technologically advanced and they offer better streaming quality, resolution, frame rate, built-in microphones, and noise cancellation, among others.

Report Highlights

The USB segment dominated with a revenue share of above 60.0% in 2020. Wired webcams are less prone to overheating due to more prominent cases which permit heat scattering. The compatibility and portability offered by USB webcams further contribute to the promising growth prospects of the USB segment. In terms of revenue, the digital segment is estimated to account for the highest CAGR of around 25.0% over the forecast period. Better image quality, more video coverage area, wireless connectivity features, and built-in encryption for are some of the key factors contributing to the promising growth prospects of the digital webcam segment.

The brick and mortar segment dominated the webcam market in 2020 with a revenue share of over 95%. Consumers prefer to buy webcams at brick and mortar stores as they can be physically examined and the tangibility leads to faster purchasing decisions. Consumers can assess the features live at brick and mortar stores, such as video quality, sound recording, zoom-in feature, and video coverage area, before making a purchase.

In terms of revenue, the security and surveillance segment is projected to register the highest CAGR of close to 20.0% during the forecast period. The growing use of webcams in commercial areas such as enterprises, retail stores, restaurants, and hotels has increased the market share of the security and surveillance segment. These areas deploy webcams for real-time surveillance of inventories, IT-server rooms, and cash-counters for offering protection from data theft, vandalism, and intrusion attempts.

North America dominated the market in 2020 with a revenue share of over 45.0%. High technology adoption rate and awareness regarding security and surveillance are anticipated to contribute to the future growth of the regional market.

Key Players

  • Logitech
  • Microsoft
  • Canon, Inc.
  • Cisco Systems, Inc.
  • Sony Corporation
  • Razer, Inc.
Report Coverage Details
Market Size US$ 24.01 billion by 2030
Growth Rate CAGR of 17.9% From 2021 to 2030
Base Year 2020
Historic Data 2017 to 2020
Forecast Period 2021 to 2030
Segments Covered Product, Technology, Distribution Channel, End use,
Regional Scope North America, Europe, Asia Pacific, Latin America, Middle East & Africa
Companies Mentioned Logitech; Microsoft; Canon, Inc.; Cisco Systems, Inc.; Sony Corporation; Razer, Inc.

Market Segmentation

  • Product
    • USB
    • Wireless
  • Technology
    • Analog
    • Digital
  • Distribution Channel
    • Brick & Mortar
    • E-commerce
  • End-use
    • Security & surveillance
    • Entertainment
    • Video conferencing
    • Live events
    • Visual marketing
    • Others
  • Regional
    • North America
      • U.S.
      • Canada
    • Europe
      • Germany
      • U.K.
    • Asia Pacific
      • China
      • India
      • Japan
    • Latin America
      • Brazil
      • Mexico
    • Middle East & Africa

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Reasons to Purchase this Report:

– Market segmentation analysis including qualitative and quantitative research incorporating the impact of economic and policy aspects
– Regional and country level analysis integrating the demand and supply forces that are influencing the growth of the market.
– Market value USD Million and volume Units Million data for each segment and sub-segment
– Competitive landscape involving the market share of major players, along with the new projects and strategies adopted by players in the past five years
– Comprehensive company profiles covering the product offerings, key financial information, recent developments, SWOT analysis, and strategies employed by the major market players

Table of Contents

Chapter 1.  Introduction

1.1.  Research Objective

1.2.  Scope of the Study

1.3.  Definition

Chapter 2.  Research Methodology

2.1.  Research Approach

2.2.  Data Sources

2.3.  Assumptions & Limitations

Chapter 3.  Executive Summary

3.1.  Market Snapshot

Chapter 4.  Market Variables and Scope

4.1.  Introduction

4.2.  Market Classification and Scope

4.3.  Industry Value Chain Analysis

4.3.1.    Raw Material Procurement Analysis

4.3.2.    Sales and Distribution Channel Analysis

4.3.3.    Downstream Buyer Analysis

Chapter 5.  Market Dynamics Analysis and Trends

5.1.  Market Dynamics

5.1.1.    Market Drivers

5.1.2.    Market Restraints

5.1.3.    Market Opportunities

5.2.  Porter’s Five Forces Analysis

5.2.1.    Bargaining power of suppliers

5.2.2.    Bargaining power of buyers

5.2.3.    Threat of substitute

5.2.4.    Threat of new entrants

5.2.5.    Degree of competition

Chapter 6.  Competitive Landscape

6.1.1.    Company Market Share/Positioning Analysis

6.1.2.    Key Strategies Adopted by Players

6.1.3.    Vendor Landscape

6.1.3.1.        List of Suppliers

6.1.3.2.        List of Buyers

Chapter 7.  Global Webcam Market, By Product

7.1.  Webcam Market, by Product, 2021-2030

7.1.1.    USB

7.1.1.1.        Market Revenue and Forecast (2017-2030)

7.1.2.    Wireless

7.1.2.1.        Market Revenue and Forecast (2017-2030)

Chapter 8.  Global Webcam Market, By Technology

8.1.  Webcam Market, by Technology, 2021-2030

8.1.1.    Analog

8.1.1.1.        Market Revenue and Forecast (2017-2030)

8.1.2.    Digital

8.1.2.1.        Market Revenue and Forecast (2017-2030)

Chapter 9.  Global Webcam Market, By Distribution Channel

9.1.  Webcam Market, by Distribution Channel, 2021-2030

9.1.1.    Brick & Mortar

9.1.1.1.        Market Revenue and Forecast (2017-2030)

9.1.2.    E-commerce

9.1.2.1.        Market Revenue and Forecast (2017-2030)

Chapter 10.      Global Webcam Market, By End-use

10.1.        Webcam Market, by End-use, 2021-2030

10.1.1.  Security & surveillance

10.1.1.1.      Market Revenue and Forecast (2017-2030)

10.1.2.  Entertainment

10.1.2.1.      Market Revenue and Forecast (2017-2030)

10.1.3.  Video conferencing

10.1.3.1.      Market Revenue and Forecast (2017-2030)

10.1.4.  Live events

10.1.4.1.      Market Revenue and Forecast (2017-2030)

10.1.5.  Visual marketing

10.1.5.1.      Market Revenue and Forecast (2017-2030)

10.1.6.  Others

10.1.6.1.      Market Revenue and Forecast (2017-2030)

Chapter 11.      Global Webcam Market, Regional Estimates and Trend Forecast

11.1.        North America

11.1.1.  Market Revenue and Forecast, by Product (2017-2030)

11.1.2.  Market Revenue and Forecast, by Technology (2017-2030)

11.1.3.  Market Revenue and Forecast, by Distribution Channel (2017-2030)

11.1.4.  Market Revenue and Forecast, by End-use (2017-2030)

11.1.5.  U.S.

11.1.5.1.      Market Revenue and Forecast, by Product (2017-2030)

11.1.5.2.      Market Revenue and Forecast, by Technology (2017-2030)

11.1.5.3.      Market Revenue and Forecast, by Distribution Channel (2017-2030)

11.1.5.4.      Market Revenue and Forecast, by End-use (2017-2030)

11.1.6.  Rest of North America

11.1.6.1.      Market Revenue and Forecast, by Product (2017-2030)

11.1.6.2.      Market Revenue and Forecast, by Technology (2017-2030)

11.1.6.3.      Market Revenue and Forecast, by Distribution Channel (2017-2030)

11.1.6.4.      Market Revenue and Forecast, by End-use (2017-2030)

11.2.        Europe

11.2.1.  Market Revenue and Forecast, by Product (2017-2030)

11.2.2.  Market Revenue and Forecast, by Technology (2017-2030)

11.2.3.  Market Revenue and Forecast, by Distribution Channel (2017-2030)

11.2.4.  Market Revenue and Forecast, by End-use (2017-2030)

11.2.5.  UK

11.2.5.1.      Market Revenue and Forecast, by Product (2017-2030)

11.2.5.2.      Market Revenue and Forecast, by Technology (2017-2030)

11.2.5.3.      Market Revenue and Forecast, by Distribution Channel (2017-2030)

11.2.5.4.      Market Revenue and Forecast, by End-use (2017-2030)

11.2.6.  Germany

11.2.6.1.      Market Revenue and Forecast, by Product (2017-2030)

11.2.6.2.      Market Revenue and Forecast, by Technology (2017-2030)

11.2.6.3.      Market Revenue and Forecast, by Distribution Channel (2017-2030)

11.2.6.4.      Market Revenue and Forecast, by End-use (2017-2030)

11.2.7.  France

11.2.7.1.      Market Revenue and Forecast, by Product (2017-2030)

11.2.7.2.      Market Revenue and Forecast, by Technology (2017-2030)

11.2.7.3.      Market Revenue and Forecast, by Distribution Channel (2017-2030)

11.2.7.4.      Market Revenue and Forecast, by End-use (2017-2030)

11.2.8.  Rest of Europe

11.2.8.1.      Market Revenue and Forecast, by Product (2017-2030)

11.2.8.2.      Market Revenue and Forecast, by Technology (2017-2030)

11.2.8.3.      Market Revenue and Forecast, by Distribution Channel (2017-2030)

11.2.8.4.      Market Revenue and Forecast, by End-use (2017-2030)

11.3.        APAC

11.3.1.  Market Revenue and Forecast, by Product (2017-2030)

11.3.2.  Market Revenue and Forecast, by Technology (2017-2030)

11.3.3.  Market Revenue and Forecast, by Distribution Channel (2017-2030)

11.3.4.  Market Revenue and Forecast, by End-use (2017-2030)

11.3.5.  India

11.3.5.1.      Market Revenue and Forecast, by Product (2017-2030)

11.3.5.2.      Market Revenue and Forecast, by Technology (2017-2030)

11.3.5.3.      Market Revenue and Forecast, by Distribution Channel (2017-2030)

11.3.5.4.      Market Revenue and Forecast, by End-use (2017-2030)

11.3.6.  China

11.3.6.1.      Market Revenue and Forecast, by Product (2017-2030)

11.3.6.2.      Market Revenue and Forecast, by Technology (2017-2030)

11.3.6.3.      Market Revenue and Forecast, by Distribution Channel (2017-2030)

11.3.6.4.      Market Revenue and Forecast, by End-use (2017-2030)

11.3.7.  Japan

11.3.7.1.      Market Revenue and Forecast, by Product (2017-2030)

11.3.7.2.      Market Revenue and Forecast, by Technology (2017-2030)

11.3.7.3.      Market Revenue and Forecast, by Distribution Channel (2017-2030)

11.3.7.4.      Market Revenue and Forecast, by End-use (2017-2030)

11.3.8.  Rest of APAC

11.3.8.1.      Market Revenue and Forecast, by Product (2017-2030)

11.3.8.2.      Market Revenue and Forecast, by Technology (2017-2030)

11.3.8.3.      Market Revenue and Forecast, by Distribution Channel (2017-2030)

11.3.8.4.      Market Revenue and Forecast, by End-use (2017-2030)

11.4.        MEA

11.4.1.  Market Revenue and Forecast, by Product (2017-2030)

11.4.2.  Market Revenue and Forecast, by Technology (2017-2030)

11.4.3.  Market Revenue and Forecast, by Distribution Channel (2017-2030)

11.4.4.  Market Revenue and Forecast, by End-use (2017-2030)

11.4.5.  GCC

11.4.5.1.      Market Revenue and Forecast, by Product (2017-2030)

11.4.5.2.      Market Revenue and Forecast, by Technology (2017-2030)

11.4.5.3.      Market Revenue and Forecast, by Distribution Channel (2017-2030)

11.4.5.4.      Market Revenue and Forecast, by End-use (2017-2030)

11.4.6.  North Africa

11.4.6.1.      Market Revenue and Forecast, by Product (2017-2030)

11.4.6.2.      Market Revenue and Forecast, by Technology (2017-2030)

11.4.6.3.      Market Revenue and Forecast, by Distribution Channel (2017-2030)

11.4.6.4.      Market Revenue and Forecast, by End-use (2017-2030)

11.4.7.  South Africa

11.4.7.1.      Market Revenue and Forecast, by Product (2017-2030)

11.4.7.2.      Market Revenue and Forecast, by Technology (2017-2030)

11.4.7.3.      Market Revenue and Forecast, by Distribution Channel (2017-2030)

11.4.7.4.      Market Revenue and Forecast, by End-use (2017-2030)

11.4.8.  Rest of MEA

11.4.8.1.      Market Revenue and Forecast, by Product (2017-2030)

11.4.8.2.      Market Revenue and Forecast, by Technology (2017-2030)

11.4.8.3.      Market Revenue and Forecast, by Distribution Channel (2017-2030)

11.4.8.4.      Market Revenue and Forecast, by End-use (2017-2030)

11.5.        Latin America

11.5.1.  Market Revenue and Forecast, by Product (2017-2030)

11.5.2.  Market Revenue and Forecast, by Technology (2017-2030)

11.5.3.  Market Revenue and Forecast, by Distribution Channel (2017-2030)

11.5.4.  Market Revenue and Forecast, by End-use (2017-2030)

11.5.5.  Brazil

11.5.5.1.      Market Revenue and Forecast, by Product (2017-2030)

11.5.5.2.      Market Revenue and Forecast, by Technology (2017-2030)

11.5.5.3.      Market Revenue and Forecast, by Distribution Channel (2017-2030)

11.5.5.4.      Market Revenue and Forecast, by End-use (2017-2030)

11.5.6.  Rest of LATAM

11.5.6.1.      Market Revenue and Forecast, by Product (2017-2030)

11.5.6.2.      Market Revenue and Forecast, by Technology (2017-2030)

11.5.6.3.      Market Revenue and Forecast, by Distribution Channel (2017-2030)

11.5.6.4.      Market Revenue and Forecast, by End-use (2017-2030)

Chapter 12.  Company Profiles

12.1.              Logitech

12.1.1.  Company Overview

12.1.2.  Product Offerings

12.1.3.  Financial Performance

12.1.4.  Recent Initiatives

12.2.              Microsoft

12.2.1.  Company Overview

12.2.2.  Product Offerings

12.2.3.  Financial Performance

12.2.4.  Recent Initiatives

12.3.              Canon, Inc.

12.3.1.  Company Overview

12.3.2.  Product Offerings

12.3.3.  Financial Performance

12.3.4.  Recent Initiatives

12.4.              Cisco Systems, Inc.

12.4.1.  Company Overview

12.4.2.  Product Offerings

12.4.3.  Financial Performance

12.4.4.  Recent Initiatives

12.5.              Sony Corporation

12.5.1.  Company Overview

12.5.2.  Product Offerings

12.5.3.  Financial Performance

12.5.4.  Recent Initiatives

12.6.              Razer, Inc.

12.6.1.  Company Overview

12.6.2.  Product Offerings

12.6.3.  Financial Performance

12.6.4.  Recent Initiatives

Chapter 13.  Research Methodology

13.1.              Primary Research

13.2.              Secondary Research

13.3.              Assumptions

Chapter 14.  Appendix

14.1.              About Us

14.2              Glossary of Terms

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